AI Insights · Timothy · July 2022
Top 5 Hidden Objects Games in the UK for Q2 2022
Discover the performance of the top 5 hidden objects games in the UK for Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw notable performances from the top five hidden objects games in the United Kingdom, with interesting trends in downloads, revenue, and active users. Data provided by Sensor Tower sheds light on the details.
Scavenger Hunt!, published by Popcore GmbH, experienced a significant increase in weekly revenue, peaking at approximately $13.5K in late May. Weekly downloads showed a steady rise, reaching around 40K in mid-April before a decline to roughly 18K by the end of June. Active users mirrored this trend, peaking at 54.9K in late May and then tapering off to about 36.8K by the end of the quarter.
Find the Alien: Fun Adventure from MOONEE PUBLISHING LTD saw a consistent decline in weekly downloads, starting at around 23.2K in early April and dropping to approximately 11.9K by the end of June. Active users followed a similar pattern, decreasing from 51.4K in early April to about 42.2K by the end of the quarter.
Differences - Find & Spot Them, published by Easybrain Ltd, maintained a relatively stable weekly revenue, hovering around $100 throughout the quarter. Weekly downloads saw a notable drop from 26.9K in early April to 8.7K by the end of June. Active users also declined, starting at 92.9K in early April and falling to approximately 59.2K by the end of the quarter.
Sherlock・Hidden Object・Match 3 by G5 Entertainment AB demonstrated a robust performance in weekly revenue, peaking at around $30.2K in the final week of June. Weekly downloads showed a rise from 3.8K in early April to a peak of 23K in early May before stabilizing around 20.6K by the end of June. Active users increased from 19.2K in early April to about 38.2K by the end of the quarter.
Lastly, Find Out - Hidden Objects from EYEWIND LIMITED experienced an upward trend in weekly revenue, reaching approximately $2.4K by the end of June. Weekly downloads grew from 7.5K in early April to a peak of 17.6K in late May, before slightly declining to 14.1K by the end of June. Active users showed substantial growth, peaking at around 62.9K in late May before settling at approximately 58.4K by the end of the quarter.
For more detailed insights and metrics, visit Sensor Tower.